Behind the Beak
Uncover the feathers, the grit, and the endless cups of coffee that birthed Cluckington's toughest detective.
Who We Are
Your Game Studio isn't just a name—it's a coop of dreamers, coders, and storytellers who've traded corporate cages for creative freedom. Founded in the rainy shadows of indie gaming, we specialize in twisting familiar tales into feathered fantasies. SherlockChick is our boldest peck yet: a visual novel that scratches the itch for noir mystery while clucking at convention.
Our Mission
In a world drowning in high-octane shooters and endless sandboxes, we believe stories should simmer like a slow-roast plot twist. Our mission? To blend heart-pounding investigation with whimsical worlds, proving that even a chicken can crack the case. We aim to make players laugh, gasp, and question every shadow—because in Cluckington, trust is as rare as an uncracked egg.
The Team Behind the Feathers
Meet the flock that's turned sketches into suspects. From lead cluckers to pixel peckers, each member brings a unique scent to the trail.

Lead Designer & Story Weaver
Clara dreamed up Cluckington from a feverish notebook scribble during a stormy night. With 7 years in narrative design, she's the one who ensures every dialogue drips with suspicion and sly humor. Fun fact: Her first game prototype involved detective ducks.

Art Director
Jax paints the grit of the streets with a brush dipped in noir gold. Responsible for SherlockChick's shadowy aesthetics and that unforgettable olfactory glow, Jax draws from urban sketches and old pulp comics. Side quest: Collecting vintage fedoras for "inspiration."

Lead Programmer
Mia codes the clues that make investigations sing—or squawk. She's the tech wizard behind Olfactory Vision's scent-tracing magic, blending Unity's power with custom scent algorithms. When not debugging, she's brewing experimental coffees that could fuel a heist.

Echo "Tunebeak" Lane
Composes the rainy jazz that sets the mood. Her soundscapes turn whispers into warnings.

Rico "Crackshot" Ruiz
Tests every alibi for holes. If it doesn't cluck right, Rico pecks until it does.
From Concept to Coop
Our journey was a winding alley of prototypes, plot holes, and midnight brainstorming sessions. Here's the timeline of trials, triumphs, and one infamous "egg-fiasco" where we lost a week's worth of assets to a faulty hard drive.
It started with a doodle: a chicken in a trench coat. What began as a weekend jam evolved into a full noir epic, fueled by too much black coffee and classic detective flicks.
We assembled the flock, prototyped Olfactory Vision, and iterated on interrogations until suspects begged for mercy. Beta tests revealed the joy of "sniffing" lies—pure gold.
Polish, playtests, and a Steam wishlist surge. Launch looms like a shadow in the fog—we're pecking toward release with beaks sharpened and hearts racing.
Noir Influences
SherlockChick didn't hatch in a vacuum. We drew from the smoky lounges of classic noir, the sharp wit of detective legends, and the absurd charm of animal parodies. Think Chandler meets Chicken Run, with a dash of olfactory sorcery inspired by synesthesia art.
The Big Sleep by Raymond Chandler
The tangled webs of deceit that make every clue a double-cross. We amped up the poultry puns for flavor.
L.A. Confidential
Corrupt cops, shadowy syndicates—Cluckington's underbelly owes a nod to this neon-drenched masterpiece.
Jazz Noir Soundtracks
Saxophones wailing in the rain. Our composer channeled Miles Davis to score the soul of the streets.
Chickening the Odds: Our Tech
Building a world where scents paint pictures required clever code and creative tools. From Unity's robust engine to custom shaders for "smell visuals," we layered tech like a detective's case file.
- Unity 2023 for branching narratives and scene management
- Aseprite for pixel-perfect poultry portraits
- Custom C# scripts for dynamic scent trails
- FMOD for immersive audio that echoes alibis
Feathered Friends: Our Community
You're not just players—you're partners in the peck. From Discord debates on whodunit to fan art floods of feisty foxes, our coop thrives on your clues. Join the flock for betas, behind-the-scenes, and the chance to name a suspect.
Join Our CommunityOver 5,000 eggs-quisite members already clucking about theories.
Future Clucks: Roadmap
The heist is just the beginning. Peek into our crystal ball—or should we say, egg— for what's next in Cluckington.
Q4 2025: Launch
Full release on Steam, itch.io, and consoles. Multiple endings await your beak.
Q1 2026: DLC - Fox's Shadow
Delve deeper into the Red Fox's lair with new suspects and scent mechanics.
Q3 2026: Sequel Tease
A new case? Or does SherlockChick face her past? Your votes decide.
Accolades and Eggs
We've ruffled feathers at festivals and earned nods from the indie elite. These shiny baubles fuel our fire to keep cracking codes.
Join the Investigation
Got a tip? A skill? A wild plot idea? We're always scouting for collaborators, testers, and caffeine suppliers. Let's make Cluckington cluck louder together.
Drop a Clue